Wednesday, November 5, 2014

Unity3D Assets



Assets


Quick Script Editor Pro

Desc


This is the script editor placed inside Unity3D.

You can change your C#/Javascript/Boo scripts in a quick and easy way.  
No need to open MonoDevelop / Visual Studio to edit your codes.   
Just place 'QuickScriptEditor' window anywhere you want. 
Add/change/fix your scripts right away.  

Features

- View / Edit / Save a script (C# / JavaScript / Boo )
- No require MonoDevelop / Visual Studio
- Manage font size/color and background color
- Keep saved history for each file









Prefab Checker For Unity

Desc

This editor extension simply shows whether or not  the prefab instances in Hierarchy Window are identical to the original 'Prefab' in terms of a property or component.  If one of properties is changed or a component is added/deleted, the check mark beside the prefab instance would change to exclamation mark which means something is different from the original prefab.  That is, it prevents users from changing property values accidentally or forgetting to click apply button to apply changes to the original prefab.  

Download Link
More Info






Saturday, October 18, 2014

Quick Script Editor Pro

Name

Quick Script Editor Pro


Overview

This is the script editor placed inside Unity3D.

You can change your C#/Javascript/Boo scripts in a quick and easy way.  
No need to open MonoDevelop / Visual Studio to edit your codes.   
Just place 'QuickScriptEditor' window anywhere you want. 
Add/change/fix your scripts right away.  


Features

- View / Edit / Save a script (C# / JavaScript / Boo )
- No require MonoDevelop / Visual Studio
- Manage font size/color and background color
- Keep saved history for each file



How to use

Click 'Window' on the top menu bar, and click 'QuickScriptEditor'.  


Demo Images


















Contact

wayofmc2@gmail.com


Monday, June 16, 2014

Prefab Checker for Unity (v.2.0)

v.2.0

- Add a toggle option for 'show' feature.  It decides to include/exclude inactive gameobject.

- Bug fix: when a component of any gameobject has a missing monobehaviour, it crashed.  Fixed.


Tuesday, May 20, 2014

Prefab Checker for Unity

Name

Prefab Checker for Unity


Overview

This editor extension simply shows whether or not  the prefab instances in Hierarchy Window are identical to the original 'Prefab' in terms of a property or component.  If one of properties is changed or a component is added/deleted, the check mark beside the prefab instance would change to exclamation mark which means something is different from the original prefab.  That is, it prevents users from changing property values accidentally or forgetting to click apply button to apply changes to the original prefab.  


Setup

All you have to do is to import the asset.


How to use

Click 'Window' on the top menu bar, and click 'PrefabChecker'.  
In the popup window, click 'show' button to show prefab instance status in Hierarchy Window.
To hide the status, click 'hide' or close the popup window.


Demo Images

1.




2.



3.



4.


5.



6.



7.



Exceptions

A model prefab instance is not applicable. Only user prefab instance is applicable.


Saturday, April 26, 2014

Unity Asset: Dynamic Following Camera


  • Description
    • This asset includes a script called 'DynamicCamController.cs' which can be used with any camera tracking any game objects move like players, npc, moving obstacles, etc. Simply add the script as a component to a camera you want to control, and link a target object. That's all you have to do. Then you can set controllable values such as height, distance, field of view, moving speed, zoom in/out, and so on.  Detail demo is available in below link. 
  • Contact
    • wayofmc2@gmail.com